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Saturday, June 11, 2016

Crackpot Theory: Battleborn's Loot is tactically brilliant.


BB may have a soft spot in my heart but my eyes are not immune to it's shortcomings. If you're having second thoughts, by all means, wait for a $30 price drop. That's fair. But I do want to talk about the loot because it's AMAZING.

They tweak everything from running speed, area of effect skill cooldown times, sprinting speed, shield piercing, healing power, just anything and everything. But you can only use 3 at a time and it's usefulness usually comes at an equal price. They all run on an in-match currency called shards. Low level loot'll run you about 300 shards. Epic loot like the generous refund policy up there is worth a whooping 1800! There is no way you'll be able to use it until about halfway through a campaign level and that can be an eternity. Even if you have the greatest possible loadout, if you're not "good" you're gonna get wiped long before you have a chance to use any of it.

But there is an opposite side to that spectrum. Most white loot is garbage, but some come with no shard cost at all! You can just boot em' up immediately. Like this one do-dad that gives me 1.5 healz per second at the cost of -15% reload speed. A harsh trade off for a sniper... but what about a melee character that has no reload at all? You could run the board early in a PVP match and I have done so!

The checks and balances with Battleborn's loot are polished to a mirror sheen. It's a shame not enough people are playing it. Or even talking about it... siiiiiiiiiiiigh.


 


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