Tuesday, June 23, 2015

Arkham Knight does not like the PC. AT ALL.


See that speed limit? I'm gonna pretend that was intentional.
From the heights of The Witcher 3 ( my personal best out of the box performance of a bleeding edge game EVER) Rocksteady has brought me to this. They raised the minimum specs in online store fronts 12 hours before launch and forced a 30 fps cap in-game. You can pull an ini. tweak and remove it, but the benchmark program straight up lies to you. It shows you the game running at the coveted 60 FPS then shrugs when it's sawed in half during the actual thing that you paid $60 for. Classy as hell guys, I'm dying to know your endgame. You're going to call it a feature on twitter aren't you?

Snark aside, I can run it and I really liked my time with it. But gliding 20 feet cuts my frames down to half and the "shmancy" Nvidia light shaft and physx rain are virtually invisible and shred my already mediocre FPS to ribbons.

There have been worse launches, I'm sure... but Rocksteady had all the time in the world to nail it. If a 200 person team in Poland can do it, what's going on here? Plus it's worth noting that they did not let ANY PC review copies out to the press ahead of launch. Strike 2 guys. Patch this nonsense up and all will be forgiven. At least by me, anyway.

People STILL won't shut up about New Vegas's launch troubles and that's a masterpiece. Even Honest Trailers says so!

 

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