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Tuesday, June 23, 2015

Arkham Knight does not like the PC. AT ALL.


See that speed limit? I'm gonna pretend that was intentional.
From the heights of The Witcher 3 ( my personal best out of the box performance of a bleeding edge game EVER) Rocksteady has brought me to this. They raised the minimum specs in online store fronts 12 hours before launch and forced a 30 fps cap in-game. You can pull an ini. tweak and remove it, but the benchmark program straight up lies to you. It shows you the game running at the coveted 60 FPS then shrugs when it's sawed in half during the actual thing that you paid $60 for. Classy as hell guys, I'm dying to know your endgame. You're going to call it a feature on twitter aren't you?

Snark aside, I can run it and I really liked my time with it. But gliding 20 feet cuts my frames down to half and the "shmancy" Nvidia light shaft and physx rain are virtually invisible and shred my already mediocre FPS to ribbons.

There have been worse launches, I'm sure... but Rocksteady had all the time in the world to nail it. If a 200 person team in Poland can do it, what's going on here? Plus it's worth noting that they did not let ANY PC review copies out to the press ahead of launch. Strike 2 guys. Patch this nonsense up and all will be forgiven. At least by me, anyway.

People STILL won't shut up about New Vegas's launch troubles and that's a masterpiece. Even Honest Trailers says so!

 

Saturday, June 20, 2015

Woke up Angry.



Has your subconscious ever screamed at you to quit your job? Because the other day mine handed over the reins in a huff. Within seconds of consciousnesses I was fuming over the gulf of how much I loved my job when I started to how shafted and rejected I feel now. That's never happened to me before and it concerns me for a couple reasons.

One, sleep's never come easy to me in the first place and it seems my nocturnal side may be presenting a sort of ultimatum. Because I wake up exhausted every single day now. It's not... depression, I've been down that road and I remember what it looks like. So what the hell is this?

Two... I ain't exactly hauling in marlins when it comes to the job hunt. This is good money for the hours and I genuinely like all my co-workers. Though I haven't been much for conversation the last week or two. A lot of my friends jumped ship as well and I guess I should take the hint. 

2 years at some restaurant isn't worth loosing sleep over. I need to hunker down and see if my measly English degree can get me a real job. Jesus god I'm tired.

Tuesday, June 16, 2015

Naughty Dog is still killing it.


I thought F4 broke my excit-o-meter, because nothing after that even moved the needle. Sure, stuff looked rad as hell, namely that new Ratchet and clank business. But nothing jumped out at me.

But then I was all "I got time for Naughty Dog. they made my first video game and they've nary let me down since."

That was the best driving sequence I'd ever seen! It wasn't a game of chase the way point, you had to figure out how to strategically avoid that truck and even though the player had all the answers he still broke every fencepost and fruit stand in that city and won my physics heart.

These muthers are just incapable of phoning it in!



Sunday, June 14, 2015

Fallout is Minecraft! Minecraft is Fallout!


If he'd ask nicely... I'd kiss that man and so would you.
I'm uhh... I'm indisposed. I expected F4 to be good, this is so much more. Putting Borderland's piecemeal gun parts into the guiding hands of the player is one thing. Being able to tear the raw material out of the game's walls and make "Your Town, USA" is another thing. Making power armor not just a piece of armor, but it's own gameplay element complete with a motherf**king jet pack is another thing.

Also, V.A.T.S. is back... you can play as a woman... 11-10-15... dogs are cool.

I'm gonna lie down.



The Witcher 3 is like... really long, you guys.


I planned on finishing it up and reviewing it days ago. But this is an absolutely massive game in ways I'd not expected. It puts Inquisition to shame in just about every respect and I quite liked that game. I've played the main quest line almost exclusively, I even failed a bunch of missions just because I wanted to power through what I thought would be the end game.

But it turns out the final act is exactly that. An ACT. Not a single dungeon crawl, not a half-assed finale battle, but a solid 10 hour ACT. When most games are passing out on the finish line, Witcher 3 is gearing up for another mile.

An extra mile, you might say.

Thursday, June 11, 2015

Oh... HELLO Tales from the Borderlands. Nice of you to start to begin to join us.



June 23? I'm trying to understand. I know you live all the way out in California and it takes alot for you to make time for me. I just wish you'd talk to me first, though. You keep saying you can make it out every 2 months. But the last time it took 4 and this time it'll be an even 3. I don't mind waiting. But it would have been nice to hear something, hell, ANYTHING about this a month ago.

I love our time together, seriously, you've been incredible. I'm starting to think... there's someone else.


Tuesday, June 9, 2015

Avellone has left the building.


Chris Avellone, chief creative officer, and head writer of my favorite game ever made... has left Obsidian. This dashes my hopes for a true successor to New Vegas to ever exist and that stings really hard.

He's the best writer in the business and his work at Obsidian was tremendous. Between NV, South Park, and Pillars of Eternity his reign was truly supreme. My bet is he'll probably end up with his buds at inXile, as he co-wrote their next game. Maybe that was cause for termination? Maybe.