Whelp, BL2 threw out another piece of DLC and I tried to stay away from it...I really did. But after finishing up my Axton run, I just felt compelled. No one does DLC like Gearbox and BL2 is one of those games where if I decide against buying a pack, the game feels like something's missing. I gotta keep it whole.
So four days later and a good seven hours into KRIEG, what do I think? I think he's awesome, that's what I think. Is he worth ten bucks? ...not for everyone, that I don't think. I mean, at first having a playable Psycho (those dudes in white masks on the cover art) seemed too obvious. It felt like they were running out of ideas. Compared to Gaige (the other DLC character) and her wonderful audio logs, playing a whole game as a guy who continuously screams "NIPPLE SALADS!" and "How can I snap your neck if you don't have ONE?!" KRIEG seemed far less ambitious. But what doesn't seem unambitious compared to a runaway, teenage, engineering wunderkind, amputee?
"Punk never dies." -Gaige |
Everything is a double edged sword with Krieg. Dumping skill points into "feed the meat" gives you a huge boost of health, but it will make your shield delay that much longer. There are also great remixes to the traditional buff skills thrown in, like an entire new way to get a second wind. With "Light The Fuse" instead of using your guns you throw out little bundles of dynamite which detonate when the second wind gauge runs out, reviving you if you manage to kill an enemy with them. I'm personally not a fan of it, but it is delightfully different and still pretty fun.
"Uhgggggg... the choices are pretzeling my INNER LOBES!" -KRIEG |
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