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Monday, April 11, 2016

And awaaaaaaaaaaay we go...



Please lord, forgive me for all the bullsh*t sick calls I am going to make this week.



Dark Souls 3 has what the entire series lacked... a decent score.


All the way back to Demon Souls nothing gave away just how low budget they were more than the "orchestral" score. That's in quotes because they clearly couldn't afford anything other than a high end synth. And nothing rattles my cage more than synths trying to sound like real instruments. It instantly rings hollow to me, though that is weirdly appropriate. It's only because each game is a masterpiece (Even 2. Don't give me that lip, son.) that I've overlooked it for this long.

No more! Dark Souls 3 has an honest to god orchestra with an honest to god choir. And a decent theme to boot. I'm ready to love you DS3. I'm ready.

Saturday, April 9, 2016

Fits like an old shoe.


I completely mothballed my PS4 this year. It's the least Scottish (cheap) thing I've ever done. But there was absolutely nothing PS4 exclusive that I just needed to play. All year. Plus I've got a pretty serious frame rate drop allergy, hence I've always been drawn towards the PC "Master Race." I'm sorry I left you PS4, but thanks for not becoming damaged from... I don't know, dust or something. Because coming back to Bloodborne after more than 13 months has been electrifying.

I'm still a natural. The bullet parry is second nature to me now, so the first act was a delight. I still remember all the enemy "tells" and taking down the cleric beast on my first try whilst not being well prepared was a particular high note. I remember how that jerk used to wipe the floor with me and now that I'm able to kick his ass while not really paying attention feels amazing. The blood-starved beast also went down on my second try... didn't see that sh*t coming. Everyone's got that one souls boss that always gets their number and that flayed mutherf***er certainly has mine.

Though the load times are positively killing me. In Dark souls 2 on PC I barely have time to read the flavor text. That's what will drive me away from consoles in general. Those little things you only notice once they're gone. But Bloodborne is still the masterpiece I thought it was. The kind of game you think about when you're driving home or bored at your desk. That's a very exclusive club for this snooty Scottish bastard, I'll tell ya what.

Thursday, April 7, 2016

Ya'll heard about Inverse.com?




My taste's are pretty eclectic. Politics, technology, GAMING, movies, TV, all that jazz. Wouldn't it be great if there was a slick online magazine pumping out think pieces on how Captain America won a culture war over Superman. Also how the US government is collecting fund transfers through Vemo if you use the word "ISIS." Good stuff, right?

This place is a dream come true for me... hold on, a story that's just about the video game adaptations of Sherlock Holmes?! Get out of my head, Inverse. Out I say!



Tuesday, April 5, 2016

This is me now!





Though I could use any and all suggestions on decor. The proverbial box is open.

Superego?! I... I thought you were DEAD!


 UPDATE: (*listens to episode* Oh. So this is the end, huh? That's cool. I'm fine.)

It's been a while since the last episode of superego. Last AUGUST to be exact. I'd truly feared the worst. Sure they'd been going strong since '06, sure everyone involved seemed a bit ready to move on. And sure, Paul F. Tompkins seemed to create a eerily similar show that reached a wider audience and was much more effectively scheduled.

But I had never heard anything like these guys before or since. I didn't know I could finally appreciate improv comedy until it was shown to me in the form of a well produced radio play. Now I'll be following every single thing Matt Gourley, Mark Mcconville, and Jeremy Carter do for the rest of my life. I once laughed at a sketch of theirs so hard I almost ran off the road. They're so funny they're dangerous.


 If you're pulling in Thomas Lennon and Patton Oswalt as regulars it's illegal to still be this unknown.


Enter the Gungeon has entered my heart.

You're playing on my spaghetti western fixation, ETG... and I'm gonna let you win.

Tuesdays are my Saturdays and today I felt like being bad and saving a dollar off ETG while I'm still barely a quarter done with Hyper Light Drifter. I'm a bad person, I know. But I also know that in the scant 10 minutes I've spent with ETG that I adore it. It's weird how some games take hours to grow on you and yet some scratch an itch so specific you're on board immediately. Care to guess where this game falls on that scale for me?

How they managed to fit this crisp art style into less than 200 MB is stunning. The tone and breezy dialogue are nailed down in the frikin' tutorial. Even if roguelikes aren't your thing, ETG will still charm you to pieces. I haven't played an indie this confidant since The Binding of Isaac and that was a long eff'ing time ago. Did any of you play that game for more than 10 hours? Then you need this. On a chemical level.